gold star for USAHOF
Committee Chairman

Committee Chairman

Kirk Buchner, "The Committee Chairman", is the owner and operator of the site.  Kirk can be contacted at [email protected] .

Yes, we know that this is taking a while!

 

As many of you know, we at Notinhalloffame.com are slowly generating the top 50 of each major North American sports team. That being said, we maintain and update our existing Top 50 lists annually.  As such, we are delighted to present our pre-2025/26 revision of our top 50 Chicago Blackhawks.

As for all of our top 50 players in hockey, we look at the following: 

1.  Advanced Statistics.

2.  Traditional statistics and how they finished in the National Hockey League.

3.  Playoff accomplishments.

4.  Their overall impact on the team and other intangibles that are not reflected in a stat sheet.

Last year, Chicago again failed to make the playoffs, and when that happens on an Original Six team, it should not come as a surprise that there were no changes in the Top 50.  Nevertheless, we always acknowledge that the previous season was taken into account.

As always, we present our top five, which remain unchanged. 

1. Stan Mikita
2. Bobby Hull
3. Patrick Kane
4. Glenn Hall
5. Duncan Keith

You can find the entire list here.

We thank you for your continued support of our lists on Notinhalloffame.com.

 

Yes, we know that this is taking a while!

 

As many of you know, we at Notinhalloffame.com are slowly generating the top 50 of each major North American sports team. That being said, we maintain and update our existing Top 50 lists annually.  As such, we are delighted to present our pre-2025/26 revision of our top 50 Buffalo Sabres.

As for all of our top 50 players in hockey, we look at the following: 

1.  Advanced Statistics.

2.  Traditional statistics and how they finished in the National Hockey League.

3.  Playoff accomplishments.

4.  Their overall impact on the team and other intangibles that are not reflected in a stat sheet 

Last year, the Sabres' never-ending rebuild continued as they again failed to make the playoffs.  Nevertheless, there was one new entrant and two elevations based on last year.

As always, we present our top five, which remain unchanged.

1. Dominik Hasek
2. Gilbert Perreault
3. Rick Martin
4. Ryan Miller
5. Mike Ramsey 

You can find the entire list here. 

The only new entry was Alex Tuch.  The forward debuts at #49.

We thank you for your continued support of our lists on Notinhalloffame.com.

 

1984 Pro Football Hall of Fame Revisited Project Class.

Here we are!  Again!!

If you have been following our Pro Football Hall of Fame Revisited Project, you know we have asked the rhetorical question: What if the PFHOF began in January 1946?

After soliciting and obtaining a passionate group of football fans and historians, we sent out a ballot for a Preliminary Vote, in which we asked each voter to select 25 names as their semi-finalists and 5 names for the Senior Pool. We then asked the group to vote for their 15 Finalists in the Modern Era and 3 in the Senior Category. The final stage was to vote for their five Modern Era inductee and one Senior inductee.

This is the result of the 39th official class. 

Below are the final results of this project based on 31 votes.

Remember that we have reverted back to the top five candidates entering the Hall in the Modern Era

This is for the “Modern Era”

*Bold indicates they have been elected to the Pro Football Hall of Fame Revisited Class of 1984:

 

Player

Year of Eligibility 

Vote Total

Willie Brown DB

1

22

Fran Tarkenton QB

1

21

Mel Renfro DB

2

16

Fred Biletnikoff WR

1

14

Billy Shaw G 

10

13

Bob Brown T

6

13

Mick Tingelhoff C

1

10

Joe Namath QB

2

12

Bob Hayes SE-WR

4

9

Jim Tyrer T

5

7

Charley Taylor WR-SE-RB

2

5

Jackie Smith TE 

1

5

Gene Hickerson G

6

4

Emmitt Thomas DB

1

3

Charlie Sanders TE

2

1

Tom Mack G

1

0

 

This is for the “Senior Era”, 

*Bold indicates they have been elected to the Pro Football Hall of Fame Revisited Class of 1984.

 

Pat Harder FB

6

9

Buckets Goldenberg G-BB

14

8

Whizzer White TB-HB

18

4

None of the Above

N/A

10

 

This is for the “Coaches/Contributors”, 

*Bold indicates they have been elected to the Pro Football Hall of Fame Revisited Class of 1984.

 

John Madden (Coach)

4

16

Hank Stram (Coach)

5

8

George Allen (Coach)

5

7

 

About the 1984 Inductees:

Willie Brown, DB, DEN 1963-66 & OAK 1967-78: Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 1st Ballot.  Inducted into the actual Pro Football Hall of Fame in 1984.

Sometimes the scouts and coaches get it wrong.

Willie Brown went undrafted in 1963 after a promising career at Grambling, but this was at a time when HBCUs were not appropriately scouted.  Brown was signed by the Houston Oilers of the AFL, but was cut in training camp.  He persevered, signed with Denver, and was a starting Cornerback by mid-season.  The following year, he was a star.

Brown was with the Broncos for four years before he was traded to Oakland, a much better team, which afforded him a higher profile for his skills.  From 1967 (his first year in Oakland) to 1973, he was either an AFL All-Star/Pro Bowl Selection and was chosen for four First Team All-Pros.  Brown helped lead Oakland to an AFL Title in 1967 and a win in Super Bowl XI, and would record 54 career Interceptions.  After his career ended, Brown remained with the Raiders as a Defensive Backs Coach and would win two more Super Bowls in that capacity. 

Fran Tarkenton, QB, MIN 1961-66 & 1972-78 & NYG 1967-71: Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 1st Ballot.  Inducted into the actual Pro Football Hall of Fame in 1986.

Fran Tarkenton won the starting job at Quarterback during his rookie year in Minnesota (1961), and he immediately dazzled fans with his then-unique scrambling style.  Tarkenton went to two Pro Bowls as a Viking in the 60s before he was shockingly dealt to the New York Giants before the 1967 Season.

The Giants did not have many pieces they built around Tarkenton, but New York was respectable, and Tarkenton added four more Pro Bowls to his resume.  New York sent him back to Minnesota in 1972, and in his second run with the Vikings, Tarkenton enjoyed the best part of his career.

Tarkenton led Minnesota to three NFC Championships, and in 1975, he was a First Team All-Pro and swept the MVPs.  He won his first Passing Title in 1978, which would be his last year in Pro Football.

Tarkenton left the game as the game’s leader in Passing Yards (47,003) and Touchdown Passes (342), and while they have since been shattered, Tarkenton’s impact on the game is still felt today.

Mel Renfro, DB-RB, DAL 1964-77.  Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 2nd Ballot.  Inducted into the actual Pro Football Hall of Fame in 1996. 

Mel Renfro was a football and track star at the University of Oregon. Renfro was a college Running Back, but Tom Landry and the Dallas Cowboys had other ideas for his speed.

Renfro was converted into a Safety, and like many rookie safeties, he was also used as a returner.  He would lead the NFL in Returns and Return Yards and had seven picks.  Renfro was also named to the Pro Bowl, marking the beginning of a ten-year streak of selections to that postseason honor.  Renfro would lead the NFL in Interceptions with 10 in 1969 and had 52 in a career spent entirely with the Cowboys.  Renfro was also a vital part of Dallas' wins in Super Bowl VI and XII.

This was an outstanding career for someone who was not a Defensive Back in college.

Fred Biletnikoff, WR, OAK, 1965-78.  Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 1st Ballot.  Inducted into the actual Pro Football Hall of Fame in 1988.

Fred Biletnikoff was Florida State’s first-ever consensus All-American, and the man whose name is on the college award for the nation’s top Wide Receiver.  Professionally, he was drafted by the Oakland Raiders in 1965, and he became just as successful at the highest level of football.

The Detroit Lions drafted Biletnikoff in the NFL, and the Oakland Raiders in the AFL, much like he did when he chose Florida State, he opted for a lesser-established entity.  What Biletnikoff lacked in pure speed, he made up for with precision route running and glue-like hands.  He became the primary go-to target for Raiders Quarterbacks, and would help lead Oakland to an AFL Title in 1967.

As the Raiders moved to the NFL, Biletnikoff helped make the team one of the powers of that side of the league.  A four-time Pro Bowl (and two-time AFL All-Star), Biletnikoff was the MVP in Oakland’s Super Bowl XI win.  At the time of his retirement, Biletnikoff was the all-time leader in postseason receptions (70), Receiving Yards (1,167), and Receiving Touchdowns (10).

Billy Shaw, G, BUF 1961-69.  Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 10th Ballot.  Inducted into the actual Pro Football Hall of Fame in 1999.

Holding the distinction of being the only member of the Pro Football Hall of Fame who never played in the NFL, Billy Shaw was an elite Offensive Lineman who spent his entire career with the Buffalo Bills and was named to five consecutive First Team All-AFL Teams and the All-Time AFL roster.  It is very plausible to state that the Buffalo Bills would not have won their two AFL Championships without him.

Buffalo selected Shaw for their Wall of Fame in 1988.

Bob Brown, T, PHI 1964-68, RAM 1969-70 & OAK 1971-73.  Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 6th Ballot.  Inducted into the actual Pro Football Hall of Fame in 2004.

In his 10-year career with the Philadelphia Eagles, Los Angeles Rams, and Oakland Raiders, Brown was selected to six Pro Bowls and named First-team All-Pro five times (and All-NFL seven times in his ten seasons). A four-time Second-team All-Pro selection, his consistent excellence earned him a spot on the NFL's All-Decade Team of the 1960s. He was renowned as a fierce, hyper-aggressive blocker whose singular goal was to "beat up on people for 60 minutes" and physically crush the will of his opponents. This mentality led Raiders coach John Madden to call him "the most aggressive lineman that ever played."

John Madden, Coach, OAK 1969-78.  Inducted in the Pro Football Hall of Fame Revisited Project in 1984 on his 4th Coach/Contributor Ballot.  Inducted into the actual Pro Football Hall of Fame in 2006.

John Madden's Hall of Fame case rests on his remarkable success and unique impact with the Oakland Raiders in a relatively short period.  Taking over at age 32, he remains the youngest coach in NFL history to reach 100 career wins, accumulating a phenomenal 103-32-7 regular-season record for a career winning percentage of .759—the highest among all coaches with a minimum of 100 games. This decade of dominance culminated in a decisive Super Bowl XI victory over the Minnesota Vikings, which remains his ultimate coaching achievement.

Despite his short coaching tenure (10 seasons), Madden’s consistent excellence and ability to manage a team filled with strong personalities make his resume undeniably Hall of Fame worthy. He led the Raiders to seven AFC Championship Games and missed the playoffs only once, establishing a culture of aggressive, hard-hitting football that embodied the team's identity. His coaching legacy is defined by a decade of consistent winning, a Super Bowl title, and the unprecedented feat of being the youngest coach to achieve a century of victories.

 

 

Playing games online has become a normal aspect of life in the digital age.  It brings people together, fills free time, and adds fun in a simple and participatory way. As technology gets better, these games become more and more important, and they become a normal part of daily life.  This article talks about the function of internet gaming in modern life and the good things it does.

Making Connections with Others

One of the most obvious things about internet gaming is that it brings people together. Players can talk to each other, establish teams, or just enjoy the activity together on several platforms. These relationships turn internet gaming into more than simply a game; it becomes an opportunity to meet new people. People often feel like they belong to a community when they play popular games. Even sites like bingo4d show how individuals get together around things they both appreciate.

  • Playing games online makes people work together and be pleasant.
  • People can stay in touch while playing thanks to chat features.
  • Group activities establish connections that last after the game.
  • Communities enable players to share advice and stories.

A Way to Have Fun

People can easily relax and have fun by playing games online. The many choices make it interesting to people of all ages and tastes. Online games may fit into any life, from quick, casual sessions to longer, more intriguing ones. 

Gaming is a great way to have fun in a modern, fast-paced digital environment, where people look for quick and delightful effects to do.

  • You may have fun right away with online games without having to do anything complicated.
  • A wide selection of subjects keeps things interesting and fun.
  • Quick play sessions are great for people with busy lives.
  • The combination of sights and noises makes it more entertaining.

Improving digital skills

Playing games online can also help you develop introductory digital chops and knowledge. It can not take the place of formal training, but it can still help with focus, collaboration, and forming opinions. 

Numerous games bear quick movements and answers, which keep the mind busy in a delightful way. A lot of players think that playing games a lot helps them get better at them in small ways.

  • Playing games is a natural approach to improving your hand-eye coordination.
  • Playing games that require quick thinking is typically recommended.
  • Many games have built-in ways to solve problems.
  • Playing games regularly makes you more focused and aware.

Helping with relaxation and stress relief

People today often look for methods to unwind after a long day of work.  Online gaming is an easy way to mix pleasure and relaxation.  It changes your attention, which helps you relax while still doing something good. 

For a lot of people, this makes gaming an easy way to take care of themselves.  It gives you comfort in small, delightful doses as long as it is regulated.

  • Playing games is a great way to let go of tension every day.
  • Casual formats let you relax without feeling rushed.
  • Players enjoy games more when they have fun designs.
  • Playing with others can help you relax.

Variety and Accessibility

Another important thing about online gaming in digital life is that it's easy to access.  Games are always available since people can play them on numerous devices and in different places.  There is something for everyone because there is so much diversity. 

Easy access is a significant reason why online gaming is so popular, especially on sites like bingo4d.  This flexibility works nicely with how people live today.

  • You can play games on a lot of different devices, which makes them easy to get to.
  • There is a wide range of options, so there is something for everyone.
  • Online platforms make it easy and fun to play games.
  • Availability is a factor in its global fashionability.

In the modern digital world, online gaming is a big part of life. It provides entertainment, helps people interact with others, improves digital chops, and helps people relax, all of which are easy to find.  The fact that more and more people play online games shows that they are more than simply fun things to do; they are now a part of everyday life.  Online gaming will continue to be a fun part of digital life as people try to combine work, play, and technology.